
Independent production notes
The Sandustry
Field Journal
Read the material. Route the reaction. Keep the factory moving.
Factory almanac
Choose a journal
Six routes through Sandustry's materials, machines, and expanding world. Begin with the problem on your factory floor.
Start & Progress
Secure Water, build Wet Sand, and route the first Gold into a Collector.
02Elements & Reactions
Trace materials through heat, water, gas, growth, lava, and void chains.
03Buildings & Logistics
Compare machines, transport tools, functions, costs, and research tiers.
04Research & Unlocks
Compare 46 recorded unlocks across six tiers and choose the next bottleneck to remove.
05World & Exploration
Read terrain as both a map and a material source for the factory.
06Tools & Resources
Browse confirmed material groups, equipment roles, and automation helpers.
Three working routes
Start where the factory gets difficult.
Every note is written around a decision you need to make, then connects that decision to the broader system.

Gold line
Make Gold that actually reaches your balance
Control the Wet Sand reaction, split Shaker outputs, clear Residue, and finish at a Collector.
Open field note
Fluid network
Find why a connected Liquid Vent stays dry
Inspect the Pump center, reveal hidden Pipes, separate liquids, and handle the Lava exception.
Open field note
Energy chain
Turn a Seed into Florinol Energy
Move through Flowers, Amethelis, Florin gas, liquid Florinol, and the Florinol Battery.
Open field noteFactory troubleshooting
Start with the symptom on your factory floor.
Do not rebuild the entire line at once. Identify the material state, input position, and blocked output, then change one stage and test again.
Gold only counts after it enters a Collector. Trace the complete route below the Shaker and clear the Collector entrance.
02The Shaker consumes Wet Sand but produces no GoldResidue proves the machine is working. Gold has a 25% chance per Wet Sand, so check the sample size and clear both output paths.
03A connected Liquid Vent stays dryInspect the Pump's central 2 x 2 pickup area for solids, then reveal the complete Pipe route before replacing equipment.
04The factory needs Energy, but the chain is unclearFollow Seed through Flower, Amethelis, Florin gas, liquid Florinol, and finally the Florinol Battery.
Field questions
Before you enter the journal.
01What should I read first?+
Start with the Beginner Field Guide. It follows one practical opening route and explains the decisions behind it, so the later reaction and building references have a useful context.
02Is this an official Sandustry wiki?+
No. This is an independent field guide. Official game pages, the Hooded Horse wiki, and the current in-game values remain the authority when an update changes a recipe or unlock.
03Does the guide cover the full game?+
Not yet. The English archive now includes 35 indexable pages covering the beginner route, high-intent production tasks, reactions, buildings, research, 53 material names, 25 tools, four drones, and detailed guides for 21 priority materials and machines.
04How is the information organized?+
The journal is task-first. Choose the problem in front of you, then use the linked notes to understand the system behind it instead of reading a long alphabetical glossary.
